The Bhagavad Gita
"Sometimes you have to be a bit too optimistic to make a difference."
[Download PDF]Node.js • Express • REST API
Lightweight HTTP-based monitoring service built for personal VPS usage. Exposes real-time system metrics such as CPU, memory, disk, network, and process statistics through authenticated JSON endpoints.
View on GitHub →React • Node.js • REST API
Full-stack platform that allows authenticated users to upload, manage, and securely execute custom serverless functions with rate limiting, execution isolation, and performance metrics.
View on GitHub →Spring Boot • React • Docker
Full-stack attendance management for educational institutions with role-based access and analytics.
View on GitHub →Java • 6502 Asm
Cycle-accurate 6502 CPU emulation with VIC-II text-mode graphics and PRG loading.
View on GitHub →Java • JavaFX • Algorithms
Polished game with multiple difficulty levels, backtracking solver, hints, and a persistent top-10 leaderboard system.
View on GitHub →Java • JavaFX
Classic implementation with flood-fill algorithms, first-click safety measures, and custom board configurations.
View on GitHub →Java • JavaFX
Feature-rich implementation with wall-kicks, ghost pieces, and a split-screen two-player competitive mode.
View on GitHub →C • TCP/IP • Linux TAP
Userspace TCP/IP stack implementing Ethernet, IP, ICMP, UDP, and TCP flow control.
View on GitHub →Python • PyTorch • ML
Research implementing FGSM, PGD, and CW attacks. Achieved ~98% accuracy against adversarial examples.
View on GitHub →Tailwind • JS
Polished implementation with smooth animations, touch support, score tracking, and responsive design.
View on GitHub →C • Assembly • Verilog
Standalone C programs to validate processor cores via deterministic register signaling.
View on GitHub →C • SDL2 • Emulation
Cross-platform emulator with accurate 60Hz timers, sound support, and debug mode for instruction-level logging.
View on GitHub →C • SDL2 • Graphics
Real-time 2D ray casting demo visualizing object intersection, dynamic shadows, and interactive light sources.
View on GitHub →Python • Interpreters
"Yet Another Scripting Language" - Minimal interpreted language with hand-written parser.
View on GitHub →C • ANSI Escape Codes
Lightweight physics animation using pure ASCII and ANSI sequences. No external libraries, just raw terminal control.
View on GitHub →Java • Language Design
Statically analyzed language with a full compilation pipeline: Lexer -> Parser -> AST -> Semantic Analysis -> Execution.
View on GitHub →Python • NLP • BPE
Byte-level tokenizer using Byte Pair Encoding (BPE). Reversible encoding/decoding designed for LLM pipelines.
View on GitHub →Java • Architecture
Five-stage unpipelined execution model for the RISC-V RV32I instruction set. Step-by-step register inspection.
View on GitHub →Python • Data Processing
Automated pipeline for extracting and transforming S-parameter and gain data from CST Studio simulation exports.
View on GitHub →C • Syscalls • Unix
Minimal Unix shell supporting foreground/background processes via fork/exec.
View on GitHub →C • Linux API
High-performance system fetch tool retrieving kernel info without runtime dependencies.
View on GitHub →Python • TensorFlow
Time-series forecasting model using Long Short-Term Memory networks to predict weather conditions from historical data.
View on GitHub →JS • Probability
Generates coherent sentences using a Markov chain model trained on user input. Pure client-side implementation.
View on GitHub →JS • Cellular Automata
Interactive simulation of Conway's rules. Visualizes emergent behavior with start/stop controls.
View on GitHub →JS • Image Processing
Extracts dominant colors from uploaded images to generate a matching 5-color hex palette.
View on GitHub →C • Low-level
A deliberately over-engineered check for even numbers to explore compiler behavior and unconventional logic.
View on GitHub →"Sometimes you have to be a bit too optimistic to make a difference."
[Download PDF]I believe in thinking deeply, tinkering endlessly, and never settling for surface-level understanding. The surface is where the noise is; the signal is in the depths.
Signal will be sent to the ether. Response not guaranteed.